top of page
Year 3 heading
Year 3 spreadsheets image

Confident Computing for Year 3
Ignite student creativity through Scratch. Build interactive quizzes, explore networks,
create impactful presentations and analyse real-world data with spreadsheets.

Scratch programming image for Year 3 computing unit



Lesson 1: The Scratch coding environment
Lesson 2: Repetition (looping) in Scratch
Lesson 3: Debugging programs
Lesson 4: Scratch simulations
Lesson 5: Programming a simulation

 

Programming 1
 

Introduction to Scratch

What activities are included in this unit?

Children use the Scratch programming software to create a series of different programs applying a range of computing concepts.

Programming 2
 

Scratch programming blocks for Year 3 computing unit

Programming a Quiz in Scratch

What does this unit involve?

Students will program a curriculum based quiz using a range of computing concepts.



Lesson 1: Sequencing and debugging
Lesson 2: Questions, responses, and variables
Lesson 3: Decisions with logic statements
Lesson 4: Logic and sequencing
Lesson 5: Programming a quiz project

 

Students working collaboratively in Year 3

Connecting Computers​

What do students learn about networks in this unit?

​Learners explore how computers are connected in networks, how they communicate, and how data transfer occurs.


Lesson 1: What is a computer network?
Lesson 2: Computer connections
Lesson 3: Sending data across a network
Lesson 4: Collaboration tools
Lesson 5: Simulating real-time collaboration

 

Networks and Systems
 

Data Handling
 

Year 3 data handling with spreadsheets

Excel Logging and Handling Data

How do students work with data in this unit?

Children will collect, enter, and analyse data using basic formulae and functions in a spreadsheet.



Lesson 1: Exploring data
Lesson 2: Entering and editing data
Lesson 3: Spotting patterns and trends
Lesson 4: Creating charts
Lesson 5: Weather report project

 

Digital Key Skills
 

Year 3 - Presentation software

Presentations

What is the focus of this presentation unit?

Students explore presentation software as a tool to convey information to an audience.



Lesson 1: Presentation software
Lesson 2: Building a presentation
Lesson 3: Transitions and animations
Lesson 4: Researching presentation content
Lesson 5: Creating a presentation project

 

Students working with Year 3 robotics

Online Safety

What does this unit cover?

​In this unit, learners will understand how their online actions shape the future, foster safe and respectful interactions, protect data and know their rights and how to report concerns.

Online Safety
 


Lesson 1: Online identity and digital footprint
Lesson 2: Communication and relationships
Lesson 3: Information reliability
Lesson 4: Online privacy and security
Lesson 5: Managing content and wellbeing
Lesson 6: Rights and responsibilities

Year 3 students learning about e-safety
bottom of page